yournewcaptain: CRANK YOU AND YER SHIP BIAS!!! (shake fist)
Marine the Raccoon ([personal profile] yournewcaptain) wrote2031-06-04 03:33 pm
Entry tags:

OOC: Empatheias App

⌈ PLAYER SECTION ⌉
Player: Luna (apparently there's already a "Luna" in the game. My real name is Stephanie, so I dunno if Luna/Steph would work, or my Plurk name, which is LunaYoshi?)
Contact: [plurk.com profile] lunayoshi
Age: 32
Current Characters: n/a


⌈ CHARACTER SECTION ⌉

Character: Marine the Raccoon
Age: 9
Canon: Sonic Rush Adventure (Sonic the Hedgehog)
Canon Point: post-Endgame of Sonic Rush Adventure

Background: (Link is to her canon backstory as well as what happened in Sonic Rush Adventure, the only game she's been in.)

Personality: Marine is... extreme. She's loud, she's pushy, and to a lot of people, she's just annoying. However, she is very adventurous, fearless, and inventive.

She's a bit over-confident and lacking effective empathy. She doesn't seem to relate to people or their problems as much as she does her own. Whatever she feels like doing always takes precedent over what would be better for her friends or even the greater good. She's been known to march straight into trouble despite any warnings or advice to do otherwise. Even if it puts her in danger, she'll do it. In that sense, she's also a bit stubborn. Her recklessness may stem more from poor judgment than haughtiness, though.

The first thing one would notice about Marine is probably how loud she is. She's almost always yelling and many of the things she yells are orders. Since she has gone without parents or direct supervision, she hasn't had to practice good discipline. She is constantly barking orders at her koala neighbors, for example. They nervously comply, so she has no real reason to stop. Though she's gotten better since her big adventure with Blaze the Cat, Sonic the Hedgehog, and Tails, she's still prone to being pretty pushy.

She's also simply hyper in general. She has tons of energy to spend and is very driven to achieve her dreams and goals. Her biggest dream is to explore the world by sea. Well, seeing as how up until recently she wasn't entirely aware of places to go that were inaccessible by sea, she may have redacted that last bit and expanded her dream to include flying and even hiking, too. It's just that getting there by sea would be the easiest for her considering she's very familiar with the ocean, having grown up on Windmill Island, and because she's had a lot of experience building waterborne ships. ...Building and crashing ships, that is.

She has talent. She was able to construct a working ship by herself and aided Tails when he helped them develop better watercrafts. Naturally, being only 8 years old, she has a lot to learn still, but that definitely won't keep her from trying and learning. So much of her drive stems from how miserable she is on her home island, she's practically guaranteed to construct a working ship to escape her island before she accomplishes any other milestone in her life. Even if she did finally get away, her drive would be ever present; she's realized it's a hobby she really enjoys, and if she winds up somewhere that doesn't have bodies of water, she'll just build a different vehicle type. After all, she has watched Tails build a really impressive ship capable of crossing dimensions.

Though she was only capable of observing while Tails constructed the SS Tornado EX, she has the attitude of someone who did the entire thing herself. Everyone must know how talented, smart, capable, and strong she is. It's a big reason she orders the Koala Crew around: it gives her a chance to exercise dominance. Her brashness and self-centeredness aren't entirely conscious traits; she simply can't stand the thought of anyone thinking she's at all incapable of doing the things she wants to do. She feels that if anyone doesn't believe she's good at what she does, they will make fun of her, ditch her, or just be mean in general. It's a very touchy subject that causes her to get very, VERY defensive.

On a similar note, she's not very self-aware and doesn't really understand when she goes too far and makes herself unlikable. When you think about it, she had no reason to think it put anyone off until recently; she had no family to tell her it was a bad way to behave, and any other people she interacted with just tolerated it no matter how loud she got. It only became apparent to her (only slightly apparent, but still...) when she tried to tag along with Sonic, Tails, and Blaze on their quest to stop Eggman Nega. They kicked her off the team, and after Marine tried to get Blaze's lost scepter back on her own, Sonic and Blaze had to rescue her and teach her that pushing people around and storming off into danger is the kind of behavior that will cause her to lose friends. It was only when she agreed to work with them as a team that they welcomed her back. It was a humbling experience, and she's calmed down significantly since then. Her strength of character is still firmly in place, but she's more considerate and toned down than she was before.

Abilities: 
  • Intelligence: she's very bright when it comes to mechanics. She's able to construct large crafts with minimal available materials. They don't always function properly, but the fact that she comes close at such a young age and without any proper training is a big indicator of her capabilities.
  • Possible water powers: while not explained in the events of Sonic Rush Adventure, she was definitely capable of summoning SOME kind of magic power to turn the tide of battle. It can be assumed the power is made up of water due to the fact that she has a similar naming convention to Blaze the Cat, who appropriately possesses fire powers.
  • Able to "speak" to dolphins and possibly other marine animals: she was able to convince a group of dolphins to let her and Tails ride around on them, so there has to be something of importance there

Alignment: Aiada: Marine doesn't seem driven or affected much by sadness, anger, courage, despair, or trust as much as she seems to be driven to be the best at everything. When she isn't, she gets upset, which indicates her drive is fueled by envy or resentment. She could really use to be more accepting of not only her failures but also herself in general.

Other: She has a canonically bad Australian accent. It's exaggerated and inaccurate, but it's still hers.


⌈ SAMPLE SECTION ⌉

Sample: Test drive

[3rd Person]

Marine skipped through the city streets with a spring in her step. Sure, she had no idea what was going on and had only been there a little while, but... so much of the city was built around some sort of "odd old-style mechanical thingos!" Marine adored mechanics, especially transportation-based crafts, and was sure there had to be some great things to learn while she was here. She could worry about getting home later.

..Oh, who was she kidding? She hated her home. A boring island with no friends.

As she skipped past a store sporting some impressive, ornate metal goggles in the windows, she noticed that the glass seemed to be bending. Bending and curving in a strange, almost fluid way. She stopped and stared at it with confusion. Almost immediately after she stopped to look at it, it reverted back to its flat, normal surface.

"Well. THAT was bonkers," she muttered to herself.

She wondered what could have caused such a strange occurrence. Was this place not strapped to the laws of physics? If so, how could she learn about them to ensure her future ships would work? She was starting to wish Tails, her fellow mechanical friend, was with her, too. He was always great at explaining things to her.

Her pace slowed once again as she realized how much she missed him. She missed him and Blaze. A lot. Would she ever see them again? Were they looking for her at this very moment? What if they thought she was dead? How could she let them know she was alive and well? It was finally sinking in how alone she was in this foreign place.

Without warning, the store window to her side burst into a cloud of glass shards, flying out in every direction. Marine instinctively ducked to the ground and covered her head. Once the rain of broken glass let up and settled on the ground, she sprang to her feet and pointed to the bystanders inside the store.

"CROIKEY!! 'OO THOUGHT IT WAS A RIPPER IDEA TO THROW A BRICK THROUGH A WINDOW?!" she yelled while shaking her fist. "You could've taken my eye out!! 'Ow would I build my ships THEN, ya dills?! Watch what you're bloomin' DOING!!"

When the innocent shoppers looked on with startled and troubled expressions, Marine threw her arms into the air in frustrated defeat and stomped off.

"Yobbos."

She hadn't noticed the streetlamps behind her glowing intensely and rotating through the entire color spectrum, and she didn't notice them fade back to a mild, white flicker as she got further away.

Marine walked onward down the sidewalk while she cooled down, occasionally brushing off some broken glass from her shirt and shoulders. She hadn't signed up for this. She was a good person, wasn't she? This was so unfair, she thought. First she's transported to a strange world, then she nearly gets hit in the face by a hateful person with a brick! She hadn't noticed a brick anywhere but didn't know what else it could have been. That was some very thick glass.

------

The sun was setting and Marine was experiencing her first night in this unfamiliar city. She hugged herself to keep warm as she walked. Her feet were becoming sore. She never needed shoes designed for long walks on hard ground. Her island was made up of soft sand and dirt, after all. To make things worse, partly cloudy skies made way for darker clouds and eventually rain. When she felt the first drop on her ear, she cursed to herself and looked to the sky.

"Roight. Rain. Just what I need."

But among the clouds hovered... What was that? A tower with a crystal floating above it? No, not a crystal. It was too dark to be a crystal. ...No, wait. It WAS a crystal. It was just almost pitch black. It was like nothing she'd ever seen. For a moment, she forgot where she was and wondered if it was usable the same way other rock-like items were usable as building materials for her ships back on her island. Oh, the things she could build with that crystal if she could nab it. Surely it could supply her with enough material to make a hovercraft. Yes, a hovercraft with a massive turboshaft engine! She could make it a hovercraft/helicopter!! The surge of inspiration made her squeal out loud.

At that moment, she noticed something strange out of the corner of her eye. Some of the cobblestones lining the street were hovering and floating upwards above the ground. There didn't seem to be anything suspending them, and there definitely wasn't enough wind to cause a funky sort of updraft. Maybe this place really did have weirder physics than back home. She poked one of the floating stones and watched it float away gently. She placed her hands on her hips while she thought about what could have caused such a thing. If the physics here really were different, she'd need to learn new kinds of ships to build that would adequately get a person from point A to point B safely. It dawned on her that she could learn some really great things to build--things she'd never even considered back home--and became so excited, she hopped up and down in place. It made her giddy just thinking about it.

Suddenly, all of the stones that were hovering shot straight up into the air.

"GYAAHHH!!" Marine screamed in shock.

She was taken aback and stumbled backwards, landing square on her behind into a cold puddle. She barely noticed that she was soaking wet. Now, this was VERY odd, she thought. Could she have triggered that sort of reaction in the rocks? Was it because she jumped up and down? The more she thought about it, the less sense in made. She was becoming more and more afraid upon realizing how truly chaotic the place could be.

"This place is outright barmy!! I 'ate it 'ere! I miss my world and my physics! I miss my mates! I want to go 'ome!"

And with that thought, all of the floating rocks fell to the ground in a barrage of light splashes. Stunned, she looked side to side to see if it could have been caused by anyone else. There was no one nearby. Maybe she was triggering it, she realized. But how? What was she doing that could have triggered those reactions? She wasn't doing anything consistently through each shift in gravity. ..Except for what she was thinking about. Each change happened at the points where she became the most emotional: when she became grumpy when it started to rain, when she thought about what kind of ships she'd like to build, and then how much she missed home.  Could the rocks react to her positive and negative thoughts?

To test her theory, she tried to think of something emotional. Since the stones seemed to go upward when she thought about her ships, she again thought about what kind of materials she would use with the dark crystal to concoct some great combinations. The more ideas she got, the more stones began hovering.

Marine smiled. She was amazed that such a phenomenon could exist. She <i>would</i> need to learn some new physics, she thought. New physics that might even mean creating a ship that could float simply by thinking good thoughts! Such a thing would be free to maintain and even better: she could charge whatever she wanted for admission! She'd be RICH!

She was caught off guard when the floating rocks shot in every direction, some slamming against the walls of the buildings around her. It scared her so much, she staggered back onto her feet and took off running.  Okay, maybe she'll consider her options when she's not around any murderous cobblestones.

Questions: What should I list my player name as, since there's apparently already a Luna in the game? Luna/Steph? LunaYoshi? I dunno what to do. D: